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ui_editor
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filter in details
#74
chadvandy
closed
3 years ago
0
rewrite log so it doesn't write to file every single fucking log call-
#73
chadvandy
closed
3 years ago
0
get the ui_editor to open up in battle and camp
#72
chadvandy
closed
3 years ago
0
Write int16_to_hex
#71
chadvandy
closed
3 years ago
0
expand path input
#70
chadvandy
closed
3 years ago
0
Make root uneditable, always, forever
#69
chadvandy
closed
3 years ago
0
Add test button / save button
#68
chadvandy
closed
3 years ago
0
Start working up add/remove in containers
#67
chadvandy
opened
3 years ago
0
Move the container "num children" field to something within a container proper
#66
chadvandy
closed
3 years ago
0
Decode everything from Grom's Cauldron
#65
chadvandy
closed
3 years ago
0
remove / move string.fromhex/tohex
#64
chadvandy
opened
3 years ago
0
more elegant str_to_hex - don't hardcode the "00" ender for hex len
#63
chadvandy
closed
3 years ago
0
return "block" from every chunk_to_xxx function, and save block into every Field (to quickly reference binary data, I think)
#62
chadvandy
closed
3 years ago
0
start using string.format for some of my fucking strings, dog
#61
chadvandy
opened
3 years ago
0
create a copy of root component to save to ui_editor_lib, called "copy", to make edits upon
#60
chadvandy
closed
3 years ago
0
need to write backwards converters (to turn "this is my string" into raw hex)
#59
chadvandy
closed
3 years ago
0
need better methods to get specific fields within a root component, to affect copy quickly after making changes
#58
chadvandy
opened
3 years ago
0
hold full hex table *somewhere* (probably an extern file)
#57
chadvandy
opened
3 years ago
0
Flesh out fields (add info about types referenced, ie. referenced ui-id's)
#56
chadvandy
opened
3 years ago
0
work on headers having all their children opened
#55
chadvandy
opened
3 years ago
0
need some better way to navigate through the UI - filters, jumping, etc. gonna be a pain with the listbox :)
#54
chadvandy
closed
3 years ago
0
get container headers working (hide the internal headers, ONLY for containers (I think?) )
#53
chadvandy
closed
3 years ago
0
set Container as a child of BaseClass (?)
#52
chadvandy
closed
3 years ago
0
resolve the weird hiccups with headers opening while scrolling down
#51
chadvandy
opened
3 years ago
1
properly change the .state field!
#50
chadvandy
closed
3 years ago
0
change how fields are added in the UI
#49
chadvandy
closed
3 years ago
0
add Float as a decipher-chunk type
#48
chadvandy
opened
3 years ago
1
make the different sections size *based on the CurrentStateImage dimensions*, not the full panel dimensions
#47
chadvandy
opened
3 years ago
0
incorporate the num text within headers
#46
chadvandy
closed
3 years ago
1
decipher ComponentFunctionAnimation
#45
chadvandy
closed
3 years ago
0
consider looping all :new() calls through BaseClass
#44
chadvandy
closed
3 years ago
0
give each UIED class a different header tooltip
#43
chadvandy
opened
3 years ago
0
make sure important fields are cleared on instantiated objects
#42
chadvandy
closed
3 years ago
0
what the fucking shit is causing this infinite loop
#41
chadvandy
closed
3 years ago
0
resolve error with containers in containers (UI panel is shitting)
#40
chadvandy
closed
3 years ago
0
resolve a better way to do add_data and fields
#39
chadvandy
closed
3 years ago
0
do BaseClass w/ inheritance
#38
chadvandy
closed
3 years ago
0
do BaseClass w/o inheritance
#37
chadvandy
closed
3 years ago
0
edit new for Container & Field
#36
chadvandy
closed
3 years ago
0
jesus fucking christ I hate Lua inheritance
#35
chadvandy
closed
3 years ago
0
edit new() for classes
#34
chadvandy
closed
3 years ago
0
make the details panel full size; have the buttons only underneath the testing grounds
#33
chadvandy
closed
3 years ago
0
don't make a header if there are no objects in that collection (ie. the ComponentMouse Sth thing)
#32
chadvandy
closed
3 years ago
1
resolve header names for objects
#31
chadvandy
closed
3 years ago
0
resolve field table display
#30
chadvandy
opened
3 years ago
0
wrap strings in quotes
#29
chadvandy
closed
3 years ago
0
fix scrollbar location
#28
chadvandy
closed
3 years ago
0
put all classes onto a shared base with necessary methods (get_key(), add_data(), etc)
#27
chadvandy
closed
3 years ago
0
rigorous error checking (verify types as it goes, seek, etc)
#26
chadvandy
opened
3 years ago
0
perform mkdir in Lua (for live-editing/reading)
#25
chadvandy
opened
3 years ago
0
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