Open chaesthetics opened 1 year ago
class StationaryBike {
constructor(position, gears) {
this.position = position
this.gears = gears
}
}
class Treadmill {
constructor(position, modes) {
this.position = position
this.modes = modes
}
}
class Gym {
constructor(openHrs, stationaryBikePos, treadmillPos) {
this.openHrs = openHrs
this.stationaryBike = new StationaryBike(stationaryBikePos, 8)
this.treadmill = new Treadmill(treadmillPos, 5)
}
}
var boxingGym = new Gym("7-22", "right corner", "left corner")
console.log(boxingGym.openHrs) //
console.log(boxingGym.stationaryBike) //
console.log(boxingGym.treadmill) //
class Animal {
constructor(color = 'yellow', energy = 100) {
this.color = color;
this.energy = energy;
}
isActive() {
if(this.energy > 0) {
this.energy -= 20;
console.log('Energy is decreasing, currently at:', this.energy)
} else if(this.energy == 0){
this.sleep();
}
}
sleep() {
this.energy += 20;
console.log('Energy is increasing, currently at:', this.energy)
}
getColor() {
console.log(this.color)
}
}
class Cat extends Animal {
constructor(sound = 'purr', canJumpHigh = true, canClimbTrees = true, color, energy) {
super(color, energy);
this.sound = sound;
this.canClimbTrees = canClimbTrees;
this.canJumpHigh = canJumpHigh;
}
makeSound() {
console.log(this.sound);
}
}
class Bird extends Animal {
constructor(sound = 'chirp', canFly = true, color, energy) {
super(color, energy);
this.sound = sound;
this.canFly = canFly;
}
makeSound() {
console.log(this.sound);
}
}
class HouseCat extends Cat {
constructor(houseCatSound = "meow", sound,canJumpHigh,canClimbTrees, color,energy) {
super(sound,canJumpHigh,canClimbTrees, color,energy);
this.houseCatSound = houseCatSound;
}
makeSound(option) {
if (option) {
super.makeSound();
}
console.log(this.houseCatSound);
}
}
class Tiger extends Cat {
constructor(tigerSound = "Roar!", sound,canJumpHigh,canClimbTrees, color,energy) {
super(sound,canJumpHigh,canClimbTrees, color,energy);
this.tigerSound = tigerSound;
}
makeSound(option) {
if (option) {
super.makeSound();
}
console.log(this.tigerSound);
}
}
class Parrot extends Bird {
constructor(canTalk = false, sound,canFly, color,energy) {
super(sound,canFly, color,energy);
this.canTalk = canTalk;
}
makeSound(option) {
if (option) {
super.makeSound();
}
if (this.canTalk) {
console.log("I'm a talking parrot!");
}
}
}
var fiji = new Parrot(false); // we're passing `false` to the constructor so that fiji can't talk
var polly = new Parrot(true); // we're passing `true` to the constructor so that polly can talk
fiji.makeSound(); // undefined
fiji.makeSound(true); // chirp
polly.makeSound(); // I'm a talking parrot!
polly.makeSound(true); // chirp, I'm a talking parrot!
polly.color; // yellow
polly.energy; // 100
polly.isActive(); // Energy is decreasing, currently at: 80
var penguin = new Bird("shriek", false, "black and white", 200); // setting all the custom properties
penguin; // Bird {color: 'black and white', energy: 200, sound: 'shriek', canFly: false }
penguin.sound; // 'shriek'
penguin.canFly; // false
penguin.color; // 'black and white'
penguin.energy; // 200
penguin.isActive(); // Energy is decreasing, currently at: 180
var leo = new HouseCat();
// leo, no purring please:
leo.makeSound(false); // meow
// leo, both purr and meow now:
leo.makeSound(true); // purr, meow
var cuddles = new Tiger();
cuddles.makeSound(false); // Roar!
cuddles.makeSound(true); // purr, Roar!