Closed NoHatCoder closed 7 years ago
On my branch I select bots not by hard-coding them, but by checking, whether or not the name of the player ends on bot. Though this does not help with difficulty levels, it removes the need to specify what is a bot and what is not.
Since AaaarghBot hasn't played any games, isn't it better to make its hardness unknown. Rest is fine.
It is close to finished, I'm pretty confident it will end up somewhere around that level, and those levels have never been anything but approximations anyway. Set it unknown if you want, we can update it later in either case.
Changed Takkerus to Very Hard, added some future bots.