The minimum screen size right now is 1920×1080, I find myself changing the setWindowSize(false, 1920, 1080) function inside gameStart.lua to setWindowSize(true, 1920, 1080) everytime I download the game to see the changes, since the max resolution my screen allows is 1366×768.
What are the tradeoffs of setting the fullscreen option to true as the default? Or maybe setting a smaller minimum screen size and implement a listener when the user presses Fn+F on MacOS or F4 on Windows/Linux?
The minimum screen size right now is 1920×1080, I find myself changing the
setWindowSize(false, 1920, 1080)
function insidegameStart.lua
tosetWindowSize(true, 1920, 1080)
everytime I download the game to see the changes, since the max resolution my screen allows is 1366×768.What are the tradeoffs of setting the fullscreen option to
true
as the default? Or maybe setting a smaller minimum screen size and implement a listener when the user pressesFn+F
on MacOS orF4
on Windows/Linux?