Removed all references to THREE.Projector (deprecated), replaced with vector.unproject
Removed all references to THREE.ImageUtils.loadTexture (deprecated), replaced with THREE.TextureLoader class
shadowMapEnabled deprecated -> shadowMap.enabled
scene.__objects.length undefined, changed to Object.keys(scene._objects).length. Was this necessary or am I a total idiot?
colorAmbient property was deprecated, removed from vehicle model files
All examples now run with no errors/warnings, with the exception of vehicle.html. It appears to run perfectly fine but Chrome throws THREE.Object3D.add: object not an instance of THREE.Object3D. I believe it is being thrown when adding the vehicle's mesh to the scene.
THREE.Projector
(deprecated), replaced withvector.unproject
THREE.ImageUtils.loadTexture
(deprecated), replaced withTHREE.TextureLoader
classshadowMapEnabled
deprecated ->shadowMap.enabled
scene.__objects.length
undefined, changed toObject.keys(scene._objects).length
. Was this necessary or am I a total idiot?colorAmbient
property was deprecated, removed from vehicle model filesAll examples now run with no errors/warnings, with the exception of
vehicle.html
. It appears to run perfectly fine but Chrome throwsTHREE.Object3D.add: object not an instance of THREE.Object3D
. I believe it is being thrown when adding the vehicle's mesh to the scene.