Open spikethea opened 4 years ago
When I apply a impulse force to my cube object. the cube disappears. console logging shows that as soon as applyImpulse is added that the vector of the object becomes NaN.
heres the line
cube.applyImpulse(1, new THREE.Vector3( 0.1, 0, 0 ))
Also, why is there such a lack of documentation for this? Is physijs rarely used nowadays?
When I apply a impulse force to my cube object. the cube disappears. console logging shows that as soon as applyImpulse is added that the vector of the object becomes NaN.
heres the line