Thanks for your job. When I use the face3d code to render the image from the .mat file that contains vertices, tri, and so on. The result looks strange. It is almost black. I find the vertices in the .mat file is totally different from the example.mat at the face3d. It is smaller than face3d's .mat about 100 times. Could you help me?
Thanks for your job. When I use the face3d code to render the image from the .mat file that contains
vertices
,tri
, and so on. The result looks strange. It is almost black. I find thevertices
in the .mat file is totally different from theexample.mat
at the face3d. It is smaller than face3d's .mat about 100 times. Could you help me?