Closed liquorleaf closed 4 months ago
The rendering FPS is dependent on various factors. For example,
So, it depends on your choice! But, basically, the rendering speed should be similar to TensoRF
The rendering FPS is dependent on various factors. For example,
* The number of ray sample * Early termination of ray * Target resolution
So, it depends on your choice! But, basically, the rendering speed should be similar to TensoRF
Understood! I will try these out with my own application. Thanks again for your cooperation!
Dear researcher:
Hi! I have read the paper and consider EgoNeRF an incredible equirectangular image reconstruction method in terms of training speed and novel-view synthesis quality. I would like further seeing the detailed rendering FPS data to consider real-time applications.
Thank you!