As of v0.5.0, the cross-server handover of Physics Bodies is not supported. When a physics body moves across the server border, it loses the states like the linear velocity, hence stops at the border.
The implementation should handover the necessary states of FBodyInstance without replicating them to the client.
As of v0.5.0, the cross-server handover of Physics Bodies is not supported. When a physics body moves across the server border, it loses the states like the linear velocity, hence stops at the border.
The implementation should handover the necessary states of
FBodyInstance
without replicating them to the client.