Support the replication of asset objects, including Animation, Skeleton, Level, Material, Sound, MovieSceneSequence, etc.
The replication code of properties with the types that implement IInterface_AssetUserData (except ActorComponent, Level, and WorldSettings) is now generated as they are AssetRef, not the UnrealObjectRef.
Support the replication of asset objects, including Animation, Skeleton, Level, Material, Sound, MovieSceneSequence, etc.
The replication code of properties with the types that implement
IInterface_AssetUserData
(exceptActorComponent
,Level
, andWorldSettings
) is now generated as they areAssetRef
, not theUnrealObjectRef
.