Closed GoogleCodeExporter closed 8 years ago
Grass: also read lightmap
Original comment by scrawl...@gmail.com
on 1 Nov 2011 at 3:51
[deleted comment]
- Particle materials
Original comment by scrawl...@gmail.com
on 1 Nov 2011 at 4:18
[deleted comment]
- Water / Mud (actually ppx_water1 from fluids.material)
benefit: mud (an water probably too) should have shadow
also car glass needs shadow
Original comment by Cry...@gmail.com
on 1 Nov 2011 at 8:29
Original comment by Cry...@gmail.com
on 13 Nov 2011 at 1:25
Done: car glass, car ghost, glass pipes, grass
still todo:
- checkpoint arrow
- impostors
- checkpoint arrow
- water/mud
- particles
Original comment by scrawl...@gmail.com
on 13 Nov 2011 at 5:05
still todo:
- impostors
- water/mud
Original comment by scrawl...@gmail.com
on 14 Nov 2011 at 4:55
still todo:
- impostors
Original comment by scrawl...@gmail.com
on 17 Nov 2011 at 3:42
Original comment by Cry...@gmail.com
on 20 Nov 2011 at 5:45
Original issue reported on code.google.com by
scrawl...@gmail.com
on 1 Nov 2011 at 3:51