Closed GoogleCodeExporter closed 8 years ago
It is possible on older GPUs that it will crash there, when compiling shaders
that are too much for your GPU.
Original comment by Cry...@gmail.com
on 31 May 2012 at 7:19
so,how to solve this problem?This application both version1.6 and version1.5
are take the same error! when I am not bulid version1.6 ,the version1.5 can run
very beautiful!
Original comment by freexlei...@gmail.com
on 31 May 2012 at 7:27
[deleted comment]
you could finally include the logs here (everyone has to), i'm not a prophet to
say what's wrong on your machine
so 1.5 runs and 1.6 not, strange
Original comment by Cry...@gmail.com
on 31 May 2012 at 8:06
sorry,I debug the application and find the problem ! the problem is
initialiseResourceGroup("General") failed! when I modify the file
"resources.cfg"
As follows:
[Loading]
Zip = hud/Loading.zip
FileSystem = loading
[General]
FileSystem = fonts
FileSystem = gui
#FileSystem = hud
FileSystem = materials
FileSystem = skies
FileSystem = terrain
FileSystem = terrain2
FileSystem = trees
FileSystem = particles
FileSystem = objects
FileSystem = tracks/_previews
FileSystem = cars/_previews
when I kill "#FileSystem = hud" this sentence,the "initialiseAllResourceGroups"
is nomal. so I think the problem is happen in there! but ,I don't know how to
solve this problem.
Original comment by freexlei...@gmail.com
on 1 Jun 2012 at 12:58
Man, include the ogre.log !
I need to know what gpu do you have, and which shaders are supported there.
Tell us also which OS is it, if that's not a freaking secret :]
I think this means some shaders from data/hud can't compile - which should be
written in ogre.log if you included it ! Or some resources can't load from hud
? would be strange, there is nothing special in hud dir, also could be in
ogre.log.
There you have how to find it:
http://code.google.com/p/vdrift-ogre/wiki/Paths
Original comment by Cry...@gmail.com
on 1 Jun 2012 at 6:43
Hi,man! Maybe my computer is not support the Directx9!
Original comment by freexlei...@gmail.com
on 3 Jun 2012 at 10:07
Attachments:
hmm looks like a decent laptop
you're on windows so you have DX9 always
but you can try OpenGL
edit game.cfg to have this under [ video ]
rendersystem = OpenGL Rendering Subsystem
Original comment by Cry...@gmail.com
on 3 Jun 2012 at 2:45
Original comment by Cry...@gmail.com
on 11 Jun 2012 at 4:13
Original issue reported on code.google.com by
freexlei...@gmail.com
on 31 May 2012 at 3:52