Closed GoogleCodeExporter closed 8 years ago
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OK HW instancing doesn't change much, fps is even lower but a bit smoother (no
page load lags).
What actually kills performance and makes horrible fps jumps is Shadows !
I'm thinking of making a pre-made lightmap with tree shadows, just to have them
not casting shadows. Looks problematic even at start (eg. different tree
multiplier settings).
Original comment by Cry...@gmail.com
on 15 Nov 2012 at 6:25
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OK its only the 4k shadows. The lower have smooth fps.
Original comment by Cry...@gmail.com
on 15 Nov 2012 at 10:43
Still todo: trees and grass wind animation.
Original comment by Cry...@gmail.com
on 20 Nov 2012 at 6:13
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OK, smoother but lower Fps with HW inst, so no big reasons to do it, and would
require wind, and integrating into close paged-geom pages (too much trouble).
Original comment by Cry...@gmail.com
on 3 Apr 2013 at 5:41
Original issue reported on code.google.com by
Cry...@gmail.com
on 6 Nov 2012 at 6:51