Closed GoogleCodeExporter closed 8 years ago
[deleted comment]
[deleted comment]
Yeah, what with track times ? If I change car engine power for easy mode, they
are will be invalid.
Can simple scaling be used ?
Anyway, we should think of something easier than just driving every track to
get its time. Since already some cars have less power than others and probably
driving Championships with them isn't possible.
Original comment by Cry...@gmail.com
on 17 Dec 2012 at 10:24
A factor in .car to multiply track's time ?
Original comment by Cry...@gmail.com
on 17 Dec 2012 at 10:25
> what with track times ?
I think the correct thing to do would be to have separate timings (and I guess
replays) for both modes, like it's for different cars. I don't know how the car
timings are implemented, but if it's some kind of string id, you could add a
suffix, e.g. "3S-easy".
This would increase the cases where you might be driving the same track but
without ghost or previous time (as with different cars), but on a separate
note, how would you feel about using the best time ghost over all cars (and if
this gets implemented, over game modes too) when the time & ghost for the
current car is not available?
Original comment by tapiovie...@gmail.com
on 17 Dec 2012 at 2:15
Right. I'll have to add sim mode name it to records.
That's good idea. Any ghost (if exists) would be better than none.
I think I'll also add Track time to times bar, and score ? Just like it was for
championship, to see it easier.
Original comment by Cry...@gmail.com
on 17 Dec 2012 at 9:48
Code and gui implementation for sim modes done. Will tweak params now.
Original comment by Cry...@gmail.com
on 19 Dec 2012 at 10:49
[deleted comment]
Params done.
Testing welcome.
Made the pass score for champs to 60 in easy sim mode (80 in normal) - so no
changing track times.
Need to also send sim mode for all network players, and probably a new column
for it in games list.
Also replay header should have saved info in which sim mode it was.
Original comment by Cry...@gmail.com
on 25 Dec 2012 at 10:04
Done.
Original comment by Cry...@gmail.com
on 27 Dec 2012 at 6:06
So we need to test it, new master sever ver.
Original comment by Cry...@gmail.com
on 28 Dec 2012 at 6:25
Original comment by Cry...@gmail.com
on 12 Jan 2013 at 1:48
Original issue reported on code.google.com by
Cry...@gmail.com
on 16 Dec 2012 at 9:27