Closed GoogleCodeExporter closed 8 years ago
I know, but I believe that's not an option.
Windows and specifically VS2008 SP1 is only a very small fragment of developing
possibilities and having 300 MB or more just for that is just not rational.
You should be able to install Ogre from SDK and compile game/editor, this is
much faster than building Ogre yourself, but you won't have debug dll's. You
need them for debug version, which is probably necessary, I guess there is a
small chance that it will all start without problems.
Anyway building all libs isn't difficult, and is rather smooth. It's probably
like an hour of building thought.
Original comment by Cry...@gmail.com
on 3 Aug 2011 at 9:49
Original issue reported on code.google.com by
cor...@gmx.net
on 3 Aug 2011 at 8:42