Closed GoogleCodeExporter closed 9 years ago
I'm sorry, I have the same bug that the issue of 22.
//vec3 color = pow( vec3(r,g,b), vec3(1.0/vgamma));
vec3 color = pow( vec3(r,g,b), vec3(1.0)); //this fix partially solves the
problem
Original comment by bso...@gmail.com
on 24 Jul 2012 at 4:16
Should be fixed in gl-3.0 branch.
Original comment by Nicolas.Rougier@gmail.com
on 17 Sep 2012 at 2:42
Original issue reported on code.google.com by
bso...@gmail.com
on 19 Jul 2012 at 5:41Attachments: