char-ptr / gdke

Extract encryption key from godot binaries externally with a gui.
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Printing 62 and a half bytes #12

Closed 0x62797465 closed 3 months ago

0x62797465 commented 3 months ago

image

0x62797465 commented 3 months ago

31 and a half*

char-ptr commented 3 months ago

That's odd. even if the key was missing a few bytes it should have printed 0 for each missing byte

0x62797465 commented 3 months ago

well there isn't a byte missing, it's a "nibble"

char-ptr commented 3 months ago

anyhow, i'm looking into this. ill let you know with my findings.

char-ptr commented 3 months ago

Yeah i figured that out. when rewriting i omitted that from the new code base. i have made a new release and it should be fine now

let me know if you still encounter an issue with that version

0x62797465 commented 3 months ago

thank you!

0x62797465 commented 3 months ago

works!