char-ptr / gdke

Extract encryption key from godot binaries externally with a gui.
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No load_byte_code #14

Closed olvior closed 12 hours ago

olvior commented 2 months ago

I have disassembled an encrypted executable made in Godot 4.2.2, and there does not seem to be a "load_byte_code" string in the file. image

olvior commented 2 months ago

I have found other strings that can be used, such as "Can't open encrypted pack-referenced file '"

char-ptr commented 2 months ago

Since they changed it in 4.0 you need to search for something else instead. it should be something like FileAccessEncrypted::open_and_parse