Closed charlescao460 closed 5 months ago
MonoGame.Framework.WindowsDX has problem with .NET 6 under Windows 11 (unverified with Windows 10).
Therefore, we're stuck with obsoleted .NET 5. :(
The reason is likely the compatible layers between .NET 6 and .NET Framework. Maybe changing upstream to .NET 6 as well would fix the problem.
MonoGame.Framework.WindowsDX has problem with .NET 6 under Windows 11 (unverified with Windows 10).
Therefore, we're stuck with obsoleted .NET 5. :(
The reason is likely the compatible layers between .NET 6 and .NET Framework. Maybe changing upstream to .NET 6 as well would fix the problem.