I've been looking into using Azure Pipelines with this project to generate the macOS, Linux and Windows packages automatically.
There have been several bugs simply caused by not building a package for an OS from that OS and ffmpeg in #203 will bring platform specific binaries into the build process.
Also I'm sure it would be useful to me to learn about Azure things.
I've been looking into using Azure Pipelines with this project to generate the macOS, Linux and Windows packages automatically.
There have been several bugs simply caused by not building a package for an OS from that OS and ffmpeg in #203 will bring platform specific binaries into the build process.
Also I'm sure it would be useful to me to learn about Azure things.
https://github.com/marketplace/azure-pipelines