I am trying to plot a retro style miniature adventure game with irc as
interface. There are early design decisions to take before I can start
to produce the actual content. Would it be possible to "lock" new
visitors in one channel until they complete a task and then "move"
them to another channel which acts as a location in the game?
I am trying to plot a retro style miniature adventure game with irc as interface. There are early design decisions to take before I can start to produce the actual content. Would it be possible to "lock" new visitors in one channel until they complete a task and then "move" them to another channel which acts as a location in the game?