Closed GoogleCodeExporter closed 9 years ago
Did you have anything selected in your scene?
I just tested this and it's exporting what I have selected.
Original comment by miller.lucas
on 6 Sep 2012 at 4:30
Also the code you quoted in AbcExport.cpp is just a quick check for correctness.
The logic that does the real thing is here:
http://code.google.com/p/alembic/source/browse/maya/AbcExport/AbcWriteJob.cpp?na
me=1_01_00#260
Original comment by miller.lucas
on 6 Sep 2012 at 4:58
Yes > Did you have anything selected in your scene?
1) Create a simple plane geometry & select it in Maya
2) AbcExport -j "-sl -file /path/to/file.abc";
Then, what I actually get is,
$ ls -la file.abc
-rw-r--r-- 1 syoyo staff 4487 Sep 7 02:37 geometry.abc
// Alembic file info:
# of children: 1
ScalarProperty name=statistics:interpretation=:datatype=string:numsamps=1
ScalarProperty name=.childBnds:interpretation=box:datatype=float64_t[6]:numsamps=1
Xform:
trans
Object: name = /pPlane1
CompoundProperty name=.xform:schema=AbcGeom_Xform_v3
ScalarProperty name=.ops:interpretation=:datatype=uint8_t:numsamps=1
ArrayProperty name=.animChans:interpretation=:datatype=uint32_t:numsamps=1
ScalarProperty name=isNotConstantIdentity:interpretation=:datatype=bool_t:numsamps=1
ScalarProperty name=.inherits:interpretation=:datatype=bool_t:numsamps=1
ScalarProperty name=.vals:interpretation=:datatype=float64_t[3]:numsamps=1
# of samples: 0
min time : 0
max time : 0
There are node info, but lacks any primitive parameters(e.g. P, N)
3) AbcExport -j "-root |pPlane1 -file /path/to/file.abc";
When I specify a geometry explicitly, which gives,
$ ls -la file.abc
-rw-r--r-- 1 syoyo staff 9686 Sep 7 02:32 file.abc
// Alembic file info:
# of children: 1
ScalarProperty name=statistics:interpretation=:datatype=string:numsamps=1
ScalarProperty name=.childBnds:interpretation=box:datatype=float64_t[6]:numsamps=1
Xform:
trans
Object: name = /pPlane1
CompoundProperty name=.xform:schema=AbcGeom_Xform_v3
ScalarProperty name=.ops:interpretation=:datatype=uint8_t:numsamps=1
ArrayProperty name=.animChans:interpretation=:datatype=uint32_t:numsamps=1
ScalarProperty name=isNotConstantIdentity:interpretation=:datatype=bool_t:numsamps=1
ScalarProperty name=.inherits:interpretation=:datatype=bool_t:numsamps=1
ScalarProperty name=.vals:interpretation=:datatype=float64_t[3]:numsamps=1
PolyMesh:
# of samples = 1
# of positions = 4
# of counts = 1
Object: name = /pPlane1/pPlaneShape1
CompoundProperty name=.geom:schema=AbcGeom_PolyMesh_v1
ArrayProperty name=.faceCounts:interpretation=:datatype=int32_t:numsamps=1
ArrayProperty name=.faceIndices:interpretation=:datatype=int32_t:numsamps=1
ArrayProperty name=P:interpretation=point:datatype=float32_t[3]:numsamps=1
ArrayProperty name=N:interpretation=normal:datatype=float32_t[3]:numsamps=1
ScalarProperty name=.selfBnds:interpretation=box:datatype=float64_t[6]:numsamps=1
# of samples: 1
min time : 0
max time : 0
As far as I know, I didn't get this strange behavior in Alembic 1.0.4.
FYI, I'm using Maya 2012 x64 SP on Mac SnowLeopard.
Original comment by syoyofuj...@gmail.com
on 6 Sep 2012 at 5:39
I mean "-sl" option works correctly > As far as I know, I didn't get this
strange behavior in Alembic 1.0.4.
Original comment by syoyofuj...@gmail.com
on 6 Sep 2012 at 5:41
When you create the plane (via polyPlane for example), only the parent
transform is actually selected by default.
Original comment by miller.lucas
on 6 Sep 2012 at 5:58
So did you changed the behavior of "-sl" in ver 1.1 from 1.0.4? I think only
exporting transformation node is meaning less in most case.
Original comment by syoyofuj...@gmail.com
on 6 Sep 2012 at 6:05
Yes, there was this change:
http://code.google.com/r/millerlucas-dev/source/detail?r=157df2c32ff09148af53116
72f791d1e151ea9d5
Exporting only transforms is a valid workflow.
If you find that using -selection is deficient because you do not want to
select the appropriate meshes, you can use -root to write out all nodes at and
below the specified node.
Original comment by miller.lucas
on 6 Sep 2012 at 6:28
Hmm...
So what is best way to export multple selection nodes including its child shape
nodes(selection done on Maya viewport will select xfrom node) as easy as
previous "-sl" option?
Original comment by syoyofuj...@gmail.com
on 7 Sep 2012 at 6:58
You can select things in the Maya viewport and press the down key, that should
select the shapes in most cases.
Original comment by miller.lucas
on 7 Sep 2012 at 4:45
Original issue reported on code.google.com by
syoyofuj...@gmail.com
on 6 Sep 2012 at 11:00