Hi,
What I was thinking is the following, the client knows how much HP each
"visible" tank has both on your side and the enemy side.
The thing is that sometimes in the heat of battle you don't get to see and
remember how much HP is left on each and every tank.
For example there are two last enemy tanks left in the game but they are not
visible to you and for the life of you, you can't remember how much HP they had
the last time you saw them.
This information is critical and it exists.
So basically you can place small HP bars next to each players names on the side
panels and update them each time they change for visible tanks.
Once a tank has become invisible to you, the HP bar just freezes on the last
value it was.
In this situation you can just look to the side tabs and instantly see how much
HP is left for the final two tanks, instead of guessing.
What do you say?
Original issue reported on code.google.com by DDor...@gmail.com on 13 Feb 2013 at 2:14
Original issue reported on code.google.com by
DDor...@gmail.com
on 13 Feb 2013 at 2:14