Added compatibility shim (flagged as depricated) which enables plugins that currently use TileData struct and Tile.Data get/set methods to work as is for the time being
Removed duplicate definitions for frameX and frameY
Thanks steven-
The compatibility layer can be removed when we see terraria final(?), as all users will have to update bins anyway - we can change tsplayer and notify plugin devs at that time.
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Added compatibility shim (flagged as depricated) which enables plugins that currently use TileData struct and Tile.Data get/set methods to work as is for the time being
Removed duplicate definitions for frameX and frameY