Open cheater78 opened 7 months ago
Texture2D / Cubemap are indistinguishable -> load as one and translate into eachother OR identify magically
TextureOption could contain all data needed to create the correct Texture, keep at runtime? / only creation?, would make TextureSpecification obsolete
Texture2D / Cubemap are indistinguishable -> load as one and translate into eachother OR identify magically