Closed GoogleCodeExporter closed 9 years ago
Here's a test example using the current version of the library.
This built against the DX February 2010 SDK. It runs fine on Win7 64 with the
ATI Radeon driver version 8.732 on a 5870 GPU.
Original comment by lee.ho...@amd.com
on 16 Jun 2010 at 9:54
Attachments:
Nice demo! From looking at the shaders, it looks like this is just doing the
basic integration and solver. Are you planning on implementing collision
detection in DirectCompute also?
The demo seems to crash on exit, btw.
Original comment by simesgr...@gmail.com
on 21 Jun 2010 at 4:17
Erwin has been doing some work on GPU-accelerated rigid body. Certainly I plan
to do basic collision detection for the soft body on the GPU - quite how to
cleanly integrate that with the rigid body solver is going to take some time to
evolve. The work I've put into the code structure up to now has really been
more in terms of structuring and integrating with bullet than adding features.
The crash in the demo is thanks to some issues that were introduced with
cleaning up the DX structures. Since solved.
Original comment by lee.ho...@amd.com
on 21 Jun 2010 at 4:26
Created a branch for the GPU cloth, and will do some cleanup work in that
branch.
http://code.google.com/p/bullet/source/detail?r=2105
After that, we can merge parts into the trunk.
Original comment by erwin.coumans
on 25 Jun 2010 at 7:11
An initial version of the DX11ClothDemo and DX11/OpenCL solver has been checked
into trunk:
http://code.google.com/p/bullet/source/detail?r=2127
Original comment by erwin.coumans
on 20 Jul 2010 at 4:23
Original comment by erwin.coumans
on 31 Aug 2010 at 1:29
Original issue reported on code.google.com by
lee.ho...@amd.com
on 9 Jun 2010 at 9:38