Oolong engine is shipped with Bullet v2.73 which has not support for importing
.bullet files, so I upgraded Bullet to the last version, unfortunately the
upgrade causes bodies in the simulation to behave as ghosts trespassing each
other, sometimes they collide but the constraints that keep compound bodies
appears to be softened.
My platform is an iPodTouch 2G with iOS 4.2.1 (Xcode 4.2 iOS SDK 5)
Original issue reported on code.google.com by rhodyl...@gmail.com on 18 Jan 2013 at 4:31
Original issue reported on code.google.com by
rhodyl...@gmail.com
on 18 Jan 2013 at 4:31