cherriesandmochi / gdmaim

GDMaim is a GDScript obfuscation plugin for the Godot Engine.
MIT License
85 stars 7 forks source link

BUG: reserved keyword _static_init is renamed, but should be treated like _init #4

Closed normano closed 5 months ago

normano commented 5 months ago

Simple bug. _static_init is renamed but shouldn't be. I changed it in the experiment repo, but this is easy to replicate.

This is the last major issue I can find so far. Should be really good for most code I think. Hope more people will use it and find bugs!

Also if you ever have a donate button like buymeacoffee or something post it.

cherriesandmochi commented 5 months ago

I didn't even know the static constructor was a thing, will definitely make use of that in my own projects! That's good to hear and thanks for all the help with getting this to a somewhat decent and hopefully stable state!

And thank you, I will keep that in mind haha.