Closed chesko256 closed 6 years ago
Brain dumping config options:
dropdown Preset: Just for Fun / Immersive Challenge / Hardcore Survival
Just for Fun: For those that want new features and effects without much additional challenge.
Setting | Value |
---|---|
Needs System | Enabled |
Hunger Rate | 0.75x |
Thirst Rate | 0.5x |
Fatigue Rate | 0.75x |
Automatic Eating and Drinking | Enabled |
Player actions have impact on Needs | Disabled |
Vitality System | Disabled |
Food Spoilage | Disabled |
Spoiled food found in containers | Never |
Intoxication | Enabled |
Follower Needs | Disabled |
Immersive Challenge: A mix of features and new challenges. Food can spoil, Vitality is enabled, followers have needs, and your actions impact your needs.
Setting | Value |
---|---|
Needs System | Enabled |
Hunger Rate | 1.0x |
Thirst Rate | 1.0x |
Fatigue Rate | 1.0x |
Automatic Eating and Drinking | Enabled |
Player actions have impact on Needs | Enabled |
Vitality System | Enabled |
Vitality Rate | 1.0x |
Death when Vitality reaches 0 | Disabled |
Food Spoilage | Enabled |
Spoiled food found in containers | Sometimes |
Intoxication | Enabled |
Follower Needs | Enabled |
Hardcore Survival: For dedicated survival gameplay enthusiasts. Running out of Vitality can kill you, Vitality drains faster, and more food is found spoiled.
Setting | Value |
---|---|
Needs System | Enabled |
Hunger Rate | 1.0x |
Thirst Rate | 1.0x |
Fatigue Rate | 1.0x |
Automatic Eating and Drinking | Disabled |
Player actions have impact on Needs | Enabled |
Vitality System | Enabled |
Vitality Rate | 1.5x |
Death when Vitality reaches 0 | Enabled |
Food Spoilage | Enabled |
Spoiled food found in containers | Often |
Intoxication | Enabled |
Follower Needs | Enabled |
MCM Column 1 | MCM Column 2 |
---|---|
Preset: Just for Fun etc | <== Hunger, Thirst, and Fatigue ==> |
Player Needs [X] | |
Hunger Rate 1.0x | |
Reach maximum Hunger in about CALC hours. | |
Thirst Rate 1.0x | |
Reach maximum Thirst in about CALC hours. | |
Fatigue Rate 1.0x | |
Reach maximum Fatigue in about CALC hours. | |
<== Food Spoilage ==> | <== Vitality ==> |
Food Spoils [X] | Player Vitality [X] |
Find spoiled food in loot Sometimes | Vitality Rate 1.0x |
Fatal if Vitality reaches 0 [X] |
Design and develop the Last Seed SkyUI MCM.