Subtracting number of player/enemy units upon defeat to keep the objective status screen up to date with the proper number of units.
Fixed issue #143.
Fixed issue #144.
Fixed issue #145.
Minor fix to Wyvern Lord battle animation.
Added sound effect for when a successful hit occurs during battle.
Added sound effect for when a miss occurs during battle.
Added sound effect for when a button is clicked.
Added sound effect for when an enemy is clicked to enter battle with.
Added sound effect for critical hit in battle.
Added sound effect when displaying player/enemy phase modal.
Added sound effect when purchasing/selling items in the shop.
Added sound effect when enemy/player dies in battle.
Added level up sound effect.
Using some musical editing as well as some flags to control when certain sound effects play, I was able to match up some sound effects with their exact display condition (for instance, the death sound effect will play as an enemy fades away, the player/enemy phase modal display is lined up with the sound effect).
To run this pull request, you will need the new media files from https://bitbucket.org/chessmasterhong/wateremblem-media/downloads
This pull request has the following changes: