After the battle animation (regardless of whoever initiated the attack), the game it will be perpetually stuck at the active unit's turn, rendering the game unable to progress or playable pass the first battle animation.
This behavior has been tested on Firefox and Chrome.
After the battle animation (regardless of whoever initiated the attack), the game it will be perpetually stuck at the active unit's turn, rendering the game unable to progress or playable pass the first battle animation.
This behavior has been tested on Firefox and Chrome.