Upon resuming a suspended game, and menus involving player units' items will eventually cause the game to break due to undefined temporary item properties/variables used for the menu display. These menus include, but are not limited to: the battle animation screen, unit stats screen, unit inventory, and unit trading inventory. Enemy units have not been tested for this bug yet (via the unit stats screen).
This is an extension of issue #166. However, the game is somewhat playable with this issue, up until the point where any of the aforementioned screens/menus appear.
Upon resuming a suspended game, and menus involving player units' items will eventually cause the game to break due to undefined temporary item properties/variables used for the menu display. These menus include, but are not limited to: the battle animation screen, unit stats screen, unit inventory, and unit trading inventory. Enemy units have not been tested for this bug yet (via the unit stats screen).
This is an extension of issue #166. However, the game is somewhat playable with this issue, up until the point where any of the aforementioned screens/menus appear.