chessmasterhong / WaterEmblem

https://chessmasterhong.bitbucket.io/projects/WaterEmblem/
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Beating a level from a resumed game breaks next map #193

Closed DrkSephy closed 9 years ago

DrkSephy commented 9 years ago

If you suspend a game and resume, then beat the map, the next map will be glitched (party placement is weird, enemy placement is also weird). Units get spawned in walls, no boss spawns, etc.

When playing straight without loading from a continue, I spawn fine. I believe @docmarionum1 experienced this too?

DrkSephy commented 9 years ago

After testing on localhost, here is a screenshot:

screen shot 2015-02-19 at 10 46 06 pm

This was taken after saving my game on map 1, resuming, then beating the map. The above is what the second map looks like. Only one enemy is present, and the party is spawned in a strange location.