I've been testing the app and I observed that the codes are detected and updated correctly. However, the remove event is never called and the QRs prefabs stay in the space even when you move the QR code away. I tried to implement a custom app and I'm having the same issue. Could this be a package bug?
Hi!
I've been testing the app and I observed that the codes are detected and updated correctly. However, the remove event is never called and the QRs prefabs stay in the space even when you move the QR code away. I tried to implement a custom app and I'm having the same issue. Could this be a package bug?
The versions I'm using:
Windows.MixedReality.QR == 0.5.2103 MRTK == 2.5.3 Unity == 2020.2.1f1