So my QRCode is correctly detected, i got the QrCodeAdded, my prefab is instantiated, qr code is fine,
a CoordinateSystem for it is created.
in UpdateLocation(), the rootSpatialCoordinateSystem is retrieved correctly
then in:
System.Numerics.Matrix4x4? relativePose = CoordinateSystem.TryGetTransformTo(rootSpatialCoordinateSystem);
relativePose.HasValue returns false.
Am i missing anything ?
i'm using :
Unity 2018.4.13f1
Visual 2017
Windows SDK 10.0.18362
MRTK 2.2
Microsoft.MixedReality.QR 0.5.2085 via Nuget for Unity 2.0.0 (i also tried some previous versions)
So my QRCode is correctly detected, i got the QrCodeAdded, my prefab is instantiated, qr code is fine, a CoordinateSystem for it is created.
in UpdateLocation(), the rootSpatialCoordinateSystem is retrieved correctly then in:
System.Numerics.Matrix4x4? relativePose = CoordinateSystem.TryGetTransformTo(rootSpatialCoordinateSystem);
relativePose.HasValue
returns false.Am i missing anything ?
i'm using : Unity 2018.4.13f1 Visual 2017 Windows SDK 10.0.18362 MRTK 2.2 Microsoft.MixedReality.QR 0.5.2085 via Nuget for Unity 2.0.0 (i also tried some previous versions)