chickensoft-games / AutoInject

Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.
https://www.nuget.org/packages/Chickensoft.AutoInject/
MIT License
97 stars 5 forks source link

fix: deterministic lifecycle #14

Closed jolexxa closed 4 months ago

jolexxa commented 4 months ago