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AutoInject
Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.
https://www.nuget.org/packages/Chickensoft.AutoInject/
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chore: update renovate config
#17
Closed
wlsnmrk
closed
1 month ago
wlsnmrk
commented
1 month ago
Removed renovate config rule
versioning=loose
, to prevent updates to preview versions of dependencies.
Removed handwritten rules for avoiding preview versions on individual dependencies (unnecessary when not using
versioning=loose
versioning globally).
Implemented migrations of renovate config suggested by renovate debug output:
Extend the "recommended" config instead of the "base" config
Use "matchPackageNames" instead of "matchPackagePatterns"
Use "matchPackageNames" with patterns instead of "matchPackagePrefixes"
versioning=loose
, to prevent updates to preview versions of dependencies.versioning=loose
versioning globally).