chickensoft-games/Serialization (Chickensoft.Serialization)
### [`v1.3.0`](https://togithub.com/chickensoft-games/Serialization/releases/tag/1.3.0)
[Compare Source](https://togithub.com/chickensoft-games/Serialization/compare/1.2.0...1.3.0)
#### What's Changed
- chore(deps): update all dependencies by [@renovate](https://togithub.com/renovate) in [https://github.com/chickensoft-games/Serialization/pull/11](https://togithub.com/chickensoft-games/Serialization/pull/11)
- fix: serialize based on runtime type to support interfaces for serializable model property types by [@definitelyokay](https://togithub.com/definitelyokay) in [https://github.com/chickensoft-games/Serialization/pull/12](https://togithub.com/chickensoft-games/Serialization/pull/12)
**Full Changelog**: https://github.com/chickensoft-games/Serialization/compare/1.2.0...1.3.0
Configuration
đ Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).
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This PR contains the following updates:
1.2.0
->1.3.0
0.3.0
->0.3.1
Release Notes
chickensoft-games/Serialization (Chickensoft.Serialization)
### [`v1.3.0`](https://togithub.com/chickensoft-games/Serialization/releases/tag/1.3.0) [Compare Source](https://togithub.com/chickensoft-games/Serialization/compare/1.2.0...1.3.0) #### What's Changed - chore(deps): update all dependencies by [@renovate](https://togithub.com/renovate) in [https://github.com/chickensoft-games/Serialization/pull/11](https://togithub.com/chickensoft-games/Serialization/pull/11) - fix: serialize based on runtime type to support interfaces for serializable model property types by [@definitelyokay](https://togithub.com/definitelyokay) in [https://github.com/chickensoft-games/Serialization/pull/12](https://togithub.com/chickensoft-games/Serialization/pull/12) **Full Changelog**: https://github.com/chickensoft-games/Serialization/compare/1.2.0...1.3.0Configuration
đ Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).
đŠ Automerge: Enabled.
â» Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.
đ» Immortal: This PR will be recreated if closed unmerged. Get config help if that's undesired.
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