Closed yupengchengg147 closed 4 weeks ago
Color should be Cx = T1 alpha_1 C1 + T2 alpha_2 C2 +...., if i'm not wrong.
Thank you for your communication!
Indeed, the colors in each Gaussian region are not entirely consistent. The weight $T$ is used to control the decay of colors from the center of the Gaussian towards its periphery. I believe the formula in the second figure describes this weight: $\alpha{2}=\mathrm{opacity}{ux}*PDF$, and it is calculated based on the distance from a Gaussian region above a certain pixel to the departure point from the Gaussian center, i.e., the Probability Density Function (PDF).
Of course, this is my understanding, and I welcome further discussion.
best, chieh
Color should be Cx = T1 alpha_1 C1 + T2 alpha_2 C2 +...., if i'm not wrong.