Closed GoogleCodeExporter closed 9 years ago
Did the server crash or were there other implications?
Just because the lost connection was logged doesn't mean it's not intended
behaviour.
Original comment by guy...@gmail.com
on 10 Aug 2008 at 5:11
No. Server in some heavy non stop cycle. Eating up almost all resources of
computer.
Original comment by vgolova...@gmail.com
on 10 Aug 2008 at 5:53
I couldn't verify the bug. On Linux the socket just reads -1 bytes without
throwing
an IOException. This is probably different behaviour on Windows and Linux.
I tried to fix it anyway in r798 and r799. Now the player should be removed
from the
table when his connection is lost.
Original comment by guy...@gmail.com
on 20 Aug 2008 at 5:05
Original issue reported on code.google.com by
vgolova...@gmail.com
on 10 Aug 2008 at 12:52Attachments: