What steps will reproduce the problem?
1. Start a new game with TestSWTClient
2. after sitIn event, make a call to getGameState()
3. This returns a non-null GameState object (SitInState)
4. Further method invocations on this SitInState fail with uncaught
NullPointerExceptions since the SitInState was initialized with a null
object in ForwardingGameState
What is the expected output? What do you see instead?
Please use labels and text to provide additional information.
Original issue reported on code.google.com by stephan....@gmail.com on 18 Nov 2008 at 10:02
Original issue reported on code.google.com by
stephan....@gmail.com
on 18 Nov 2008 at 10:02