Closed mikeday0 closed 1 year ago
Are you sure that SDL2_Mixer 2.6.2 even works with the ancient SDL2 version we ship in chocpkg?
Good question. I will test it out later today.
FWIW, the SDL_mixer configure.ac
and CMakeLists.txt
files call for a minimum of SDL 2.0.9, and chocpkg currently uses 2.0.12.
Seems to work okay!
Thank you!
Follow-up PR after discussion in https://github.com/chocolate-doom/chocolate-doom/issues/1556. This will prevent the old FluidSynth bug from happening, and will bring in the latest and greatest SDL_mixer features such as native ogg/flac looping.