chodyo / one-night-ultimate-werewolf

Online version of One Night Ultimate Werewolf
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Investigate using steam developer tools #15

Open chodyo opened 4 years ago

chodyo commented 4 years ago

If we could build the server as some kind of binary and distribute it as steam, then we could avoid GCP costs by running the server on a player's computer.

If we put it on steam, we need to change the names and roles and art in order to avoid getting

B̸̪̬̄̃͋̍̈́̆͋ ̷͈̪̺̜̜͚̥̏͌̀̒͑̓͜A̶̧̡̛͇̮͖̪̳͈̓̑͐̋̓̏̓̀͘̕̕ ̷̟͉͂̂̿̈̄̂͒̓͊̒͘͘N̵̫̲̳̣͍̳̫͍̹̏̽̾̒͛̔̃́̐ ̴͉̪͙̫͈͇͒͆̇̔̋͛̅̍͜͜͝N̴̳̞̯̰̥͍̙̣̹͎͉͙͍̦̣͛͋̌͗͆̎͠ ̵̧̛̹͕͉̳͍͚̫͕̍̈͒̑́̚͜Ȇ̵̛̪̻̠̲͍̳̜̟̺̯̲̭̀̐͒̏̾͂̌̀͐͗̕͜͝ ̵̨̡͚̤̦͉̹̩̼̱̰̠̩̘̃͆̏̾̅̆̿̓̐̎̿͜͝Ď̵͍͂̈͘

chodyo commented 4 years ago

Can build the app using https://www.electronjs.org/

chodyo commented 4 years ago

Here's the steam docs for multiplayer

https://partner.steamgames.com/doc/features/multiplayer