I updated the Wiki with instructions on how to use the dust build (feel free to leave comments on that as well) and to go with that, I refactored how the dust grain size gets set from being hard-coded in the sputtering timescale function to getting set in the input file.
I updated the Wiki with instructions on how to use the dust build (feel free to leave comments on that as well) and to go with that, I refactored how the dust grain size gets set from being hard-coded in the sputtering timescale function to getting set in the input file.