Open choltfo opened 11 years ago
The pause screen needs a controls menu that links into the controls class. Ian, I think you can do this one.
I'll do my best
I found something useful: http://docs.unity3d.com/Documentation/ScriptReference/Event.html http://docs.unity3d.com/Documentation/ScriptReference/GUI.GetNameOfFocusedControl.html and http://docs.unity3d.com/Documentation/ScriptReference/GUI.SetNextControlName.html
That oughtta help.
Found our problem: GetKeyDown, and the rest of Input, only updates every frame. We need something more annoying.
The pause screen needs a controls menu that links into the controls class. Ian, I think you can do this one.