chongxi / playground

Low-latency interactive multi-stream Behavior Platform: a control console that integrate Jovian (Virtual Reality Platform) and FPGA&Spiketag (Real-time Ephys) and other sensor streams
Other
3 stars 0 forks source link

A cue position shift issue #34

Closed chongxi closed 4 years ago

chongxi commented 4 years ago

By default, the cue postion loaded in the playground are decided by two factors:

_dcue_000 - -1.42857 -9.30975e-007 40
_dcue_001 - 25.9566 2.47955e-005 15
chongxi commented 4 years ago

If not, we can solve it by re-exported the cue in the blender (and change the cue positions in the blender). The first cue is always (0,0), the second cue is (25,0) in the rectangle maze.

chongxi commented 4 years ago
Example
_dcue_000 - -54.2451 0 40
_dcue_001 - -27.8703 -55.9919 15.7012
chongxi commented 4 years ago

If these two doesn't match, please adjust the cue position in the blender and re-export the cue obj files and re-generate the coordination file from Jovian. That will fix it.