chowdy / ps_does_js13k_2018

#ps_does_js13k on slack
http://js13kgames.com/
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[System] Enemies v0 #5

Open chowdy opened 6 years ago

chowdy commented 6 years ago

also: issue #10

HaywardMorihara commented 6 years ago

I'll take a look at this!

HaywardMorihara commented 6 years ago

A couple questions:

  1. It seems we aren't using any sort of game engine/library/framework, right? Because we want to keep it lean I'm guessing? So that means we have to write our own collision detection? If that's the case, I might make that a whole ticket on its own, and just get enemies spawning at least
  2. When does the level end? When all the enemies have reached the bottom? Or is it more like Galaga or something where the enemies will loop back around if you don't kill them, and you win the level once all the enemies in that level are dead?
HaywardMorihara commented 6 years ago

https://github.com/chowdy/ps_does_js13k_2018/pull/11

HaywardMorihara commented 6 years ago

Issue for collisions: https://github.com/chowdy/ps_does_js13k_2018/issues/12

chowdy commented 6 years ago

hey, sorry, i got married and forgot about this :(

let's jam again sometime after i get back from honeymoon? michael dang likes Unity :)

HaywardMorihara commented 6 years ago

Haha well I suppose that's a good excuse

yeah that would be great!