I at least found a workaround. I put a [del 15] between the loadbang and the object receiving the value. I'm guessing this bug must time things wrong. Maybe, the loadbang executes before the GUI objects are drawn? Someone familiar with the code should comment.
I at least found a workaround. I put a [del 15] between the loadbang and the object receiving the value. I'm guessing this bug must time things wrong. Maybe, the loadbang executes before the GUI objects are drawn? Someone familiar with the code should comment.