Planets can be represented by biaxial ellipsoids to account for polar flattening. Planet objects should be modified when the planet name changes in the GUI and this is done in the onChangePlanet method in the Ikuchi class. The object oPlanetObject in the Ikuchi class can just have it's transformation adjusted so that there is a scaling in the z direction.
Planets can be represented by biaxial ellipsoids to account for polar flattening. Planet objects should be modified when the planet name changes in the GUI and this is done in the
onChangePlanet
method in theIkuchi
class. The objectoPlanetObject
in theIkuchi
class can just have it's transformation adjusted so that there is a scaling in the z direction.