chrisdill / raylib-cs

C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
http://www.raylib.com/
zlib License
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[Feature] Repackage Raylib-cs. #230

Closed MrScautHD closed 7 months ago

MrScautHD commented 7 months ago

Before submitting a new issue, please verify and check:

Issue description

Greetings,

I propose repackaging Raylib-cs to incorporate significant features currently absent in version 5.0. These include support for new animation formats and the integration of the Glad class into the .dll, enabling the utilization of OpenGL with Raylib-cs. Regrettably, the forthcoming update is not expected in the immediate future.

chrisdill commented 7 months ago

The Raylib-cs package is for official releases of raylib. If the features are not available in raylib 5.0 then you will need to build the version of raylib that has the features yourself to use them.

9ParsonsB commented 7 months ago

@MrScautHD Is this in relation to this conversation?

If so, then what you are looking for is for Raylib-cs to support the development releases of raylib

To start this, change the TargetRaylibTag in Raylib.cs/Build.props and update/implement any changes in Raylib.cs/interop/raylib.cs